Leo D.A.R.A. Yen
Skills
Name | Ability | +/- | |
---|---|---|---|
Acrobatics | DEX | 3 | |
Animal Handling | WIS | 0 | |
Arcana | INT | 1 | |
Athletics | STR | 5+1d4 | |
Deception | CHA | 0 | |
History | INT | 1 | |
Insight | WIS | 0 | |
Intimidation | CHA | 0 | |
Investigation | INT | 1 | |
Medicine | WIS | 0+1d4 | |
Nature | INT | 1 | |
Perception | WIS | 0+1d4 | |
Performance | CHA | 0 | |
Persuasion | CHA | 0 | |
Religion | INT | 1+1d4 | |
Sleight of Hand | DEX | 3 | |
Stealth | DEX | 3 | |
Survival | WIS | 0 |
Path of the Zealot Features
3 - Divine Fury
Starting when you choose this path at 3rd level, you can channel divine fury into your weapon strikes. While you're raging, the first creature you hit on each of your turns with a weapon attack takes extra damage equal to 1d6 + half your barbarian level. The extra damage is necrotic or radiant; you choose the type of damage when you gain this feature.
3 - Warrior of the Gods
Starting when you choose this path at 3rd level, you can channel divine fury into your weapon strikes. While you're raging, the first creature you hit on each of your turns with a weapon attack takes extra damage equal to 1d6 + half your barbarian level. The extra damage is necrotic or radiant; you choose the type of damage when you gain this feature.
Occultant Features
1 - Read the Kill
At rank 1, your occultant abacus not only tracks your franchise's kills, it helps you determine the impact of those kills on the franchise's fate. Over a period of 1 minute, you can study a creature killed by someone in your franchise within the last 24 hours, then grant the character who slew it a d10. Once within the next hour, that character can add the d10 to an attack roll, ability check, or saving throw. If it's not clear who administered the killing blow, you grant this benefit to a random creature involved in the fight. Once you use this feature, you can't use it again until you finish a long rest.